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	<title>DigiCom &#187; iPhone</title>
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	<link>http://www.digicomgroup.com</link>
	<description>digital digest</description>
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		<title>World’s Smallest Printer Brings News, Games and&#160;Shopping Lists on&#160;Your Desk</title>
		<link>http://www.digicomgroup.com/2011/12/02/1844/index.html</link>
		<comments>http://www.digicomgroup.com/2011/12/02/1844/index.html#comments</comments>
		<pubDate>Fri, 02 Dec 2011 15:32:22 +0000</pubDate>
		<dc:creator>vika</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[printer]]></category>

		<guid isPermaLink="false">http://www.digicomgroup.com/?p=1844</guid>
		<description><![CDATA[Little Printer is&#160;a new&#160;type of&#160;portable printer coming in&#160;a small and&#160;compact design to&#160;print news, horoscope, shopping lists, Sudoku, images, agenda, birthday lists and&#160;other things you&#160;need to&#160;check daily. It&#160;works while on&#160;your desk, through the&#160;Android or&#160;iPhone application called Remote. Little Printer has&#160;to be&#160;connected to&#160;the internet and&#160;in order to&#160;receive the&#160;data printed on&#160;paper you&#160;need to&#160;be subscribed to&#160;the service. Another cool [...]]]></description>
			<content:encoded><![CDATA[<p>Little Printer is&nbsp;a new&nbsp;type of&nbsp;portable printer coming in&nbsp;a small and&nbsp;compact design to&nbsp;print news, horoscope, shopping lists, Sudoku, images, agenda, birthday lists and&nbsp;other things you&nbsp;need to&nbsp;check daily. It&nbsp;works while on&nbsp;your desk, through the&nbsp;Android or&nbsp;iPhone application called Remote.<span id="more-1844"></span></p>
<p>Little Printer has&nbsp;to be&nbsp;connected to&nbsp;the internet and&nbsp;in order to&nbsp;receive the&nbsp;data printed on&nbsp;paper you&nbsp;need to&nbsp;be subscribed to&nbsp;the service. Another cool thing about it&nbsp;is that it&nbsp;doesn’t use&nbsp;ink, functioning as&nbsp;a thermal printer. Read more about it&nbsp;at Berg Cloud.</p>
<p>The product will be&nbsp;available for&nbsp;pre-order next year.</p>
]]></content:encoded>
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		<item>
		<title>The Daily App: Opera Mini Web&#160;Browser For&#160;iPhone</title>
		<link>http://www.digicomgroup.com/2011/08/04/1526/index.html</link>
		<comments>http://www.digicomgroup.com/2011/08/04/1526/index.html#comments</comments>
		<pubDate>Thu, 04 Aug 2011 14:48:24 +0000</pubDate>
		<dc:creator>vika</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Opera]]></category>

		<guid isPermaLink="false">http://www.digicomgroup.com/?p=1526</guid>
		<description><![CDATA[Since Apple opened up&#160;other browser options, beside the&#160;Safari browser, for&#160;its iPhone iOS&#160;platform, a&#160;number of&#160;organizations have put&#160;forth their own&#160;entries into this space. The Opera Mini Web&#160;Browser for&#160;iPhone maintains the&#160;same limitations on&#160;Flash support as&#160;the iPhone’s Safari browser, and&#160;the browsing experience may&#160;not be&#160;as smooth, but&#160;for power users this may&#160;be the&#160;browser app&#160;for you. Opera won&#160;over some users and&#160;supporters on&#160;the [...]]]></description>
			<content:encoded><![CDATA[<p>Since Apple opened up&nbsp;other browser options, beside the&nbsp;Safari browser, for&nbsp;its iPhone iOS&nbsp;platform, a&nbsp;number of&nbsp;organizations have put&nbsp;forth their own&nbsp;entries into this space.<span id="more-1526"></span></p>
<p>The Opera Mini Web&nbsp;Browser for&nbsp;iPhone maintains the&nbsp;same limitations on&nbsp;Flash support as&nbsp;the iPhone’s Safari browser, and&nbsp;the browsing experience may&nbsp;not be&nbsp;as smooth, but&nbsp;for power users this may&nbsp;be the&nbsp;browser app&nbsp;for you.</p>
<p>Opera won&nbsp;over some users and&nbsp;supporters on&nbsp;the PC&nbsp;platform by&nbsp;offering a&nbsp;number of&nbsp;functions and&nbsp;controls&nbsp;&#8212; including content saving, sharing and&nbsp;organization. In&nbsp;some ways, Opera turned the&nbsp;Web into a&nbsp;graphics-friendly file system.</p>
<p>The Opera Mini Web&nbsp;Browser for&nbsp;iPhone does a&nbsp;lot of&nbsp;the same thing, allowing easy, one-button bookmarking (by clicking a&nbsp;heart-shaped icon), page-saving (by clicking a&nbsp;photo-shaped icon), and&nbsp;a &laquo;share button&raquo; that lets you&nbsp;post URLs directly to&nbsp;Facebook or&nbsp;Twitter.</p>
<p>The Opera Mini Web&nbsp;Browser for&nbsp;iPhone isn’t the&nbsp;slickest of&nbsp;browsers for&nbsp;handling pop-ups or&nbsp;Flash incompatibilities, but&nbsp;it is&nbsp;the best we’ve seen for&nbsp;managing Web-based content. </p>
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		<title>Puzzle Quest 2&#160;iPhone Review</title>
		<link>http://www.digicomgroup.com/2010/12/07/817/index.html</link>
		<comments>http://www.digicomgroup.com/2010/12/07/817/index.html#comments</comments>
		<pubDate>Tue, 07 Dec 2010 12:44:27 +0000</pubDate>
		<dc:creator>vika</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Puzzle Quest]]></category>
		<category><![CDATA[Review]]></category>

		<guid isPermaLink="false">http://www.digicomgroup.com/?p=817</guid>
		<description><![CDATA[Bejeweled may&#160;be one&#160;of the&#160;most popular games in&#160;the world, but&#160;that success probably can&#8217;t be&#160;attributed to&#160;&#171;core gamers,&#8221; or&#160;whatever you&#160;want to&#160;call the&#160;people that eat, sleep, and&#160;obsess over video games. A&#160;very simple match-three game, Bejeweled epitomizes the&#160;online diversion that you&#160;play for&#160;a few&#160;minutes to&#160;kill some time. It&#8217;s good fun, for&#160;sure, but&#160;it&#8217;s not&#160;something you&#160;can really sink your teeth into. Three years [...]]]></description>
			<content:encoded><![CDATA[<p>Bejeweled may&nbsp;be one&nbsp;of the&nbsp;most popular games in&nbsp;the world, but&nbsp;that success probably can&#8217;t be&nbsp;attributed to&nbsp;&laquo;core gamers,&#8221; or&nbsp;whatever you&nbsp;want to&nbsp;call the&nbsp;people that eat, sleep, and&nbsp;obsess over video games. A&nbsp;very simple match-three game, Bejeweled epitomizes the&nbsp;online diversion that you&nbsp;play for&nbsp;a few&nbsp;minutes to&nbsp;kill some time. It&#8217;s good fun, for&nbsp;sure, but&nbsp;it&#8217;s not&nbsp;something you&nbsp;can really sink your teeth into.<span id="more-817"></span></p>
<p>Three years ago, developer Infinite Interactive recognized the&nbsp;potential of&nbsp;Bejeweled and&nbsp;added a&nbsp;bunch of&nbsp;hooks that gamers wouldn&#8217;t be&nbsp;able to&nbsp;resist like monsters to&nbsp;battle, experience points to&nbsp;earn, and&nbsp;quests to&nbsp;complete. They basically locked a&nbsp;soccer mom&nbsp;and a&nbsp;dungeons-and-dragons nerd in&nbsp;a love hotel to&nbsp;see what would happen. The&nbsp;experiment was&nbsp;a complete success and&nbsp;the result, Puzzle Quest, won&nbsp;over the&nbsp;hearts of&nbsp;gamers everywhere. Clear your calendars again, because Puzzle Quest 2&nbsp;is here&nbsp;&#8212; you&#8217;re going to&nbsp;be matching gems and&nbsp;customizing your little puzzle person for&nbsp;the foreseeable future.</p>
<p>Puzzle Quest 2&nbsp;plays very similarly to&nbsp;the original; you&nbsp;travel around doing odd&nbsp;jobs for&nbsp;people while hunting down the&nbsp;root of&nbsp;a mysterious evil, and&nbsp;all of&nbsp;your battles play out&nbsp;on a&nbsp;match-three puzzlefield. But&nbsp;the sequel does change things up&nbsp;a bit. First of&nbsp;all, you&#8217;ll notice that this game looks dramatically different outside of&nbsp;battles. Whereas the&nbsp;first Puzzle Quest showed you&nbsp;traveling around a&nbsp;world map, the&nbsp;sequel zooms in&nbsp;for a&nbsp;closer view of&nbsp;your surroundings and&nbsp;sends you&nbsp;dungeon exploring one&nbsp;room at&nbsp;a time. Most of&nbsp;the game takes place in&nbsp;the catacombs beneath a&nbsp;cursed town and&nbsp;it&#8217;s a&nbsp;change that keeps Puzzle Quest exciting. As&nbsp;you move from room to&nbsp;room, you&#8217;ll find treasure to&nbsp;be looted and&nbsp;enemies to&nbsp;do battle with.</p>
<p>As in&nbsp;the first game, should you&nbsp;decide to&nbsp;engage the&nbsp;enemy, the&nbsp;game will switch to&nbsp;puzzle mode. Each color of&nbsp;gem represents a&nbsp;different type of&nbsp;mana, the&nbsp;energy you&nbsp;need to&nbsp;cast spells. Skulls on&nbsp;the field can&nbsp;be matched to&nbsp;damage your opponent. A&nbsp;major new&nbsp;addition in&nbsp;Puzzle Quest 2&nbsp;is the&nbsp;ability to&nbsp;equip weapons, armor, and&nbsp;items and&nbsp;then use&nbsp;them in&nbsp;battle. Gauntlets on&nbsp;the puzzlefield can&nbsp;be matched to&nbsp;build up&nbsp;action points, which can&nbsp;then be&nbsp;spent to&nbsp;use your equipped items. This mechanic provides new&nbsp;ways to&nbsp;attack, defend yourself, and&nbsp;heal your wounds during a&nbsp;battle. It&#8217;s a&nbsp;very cool, very welcome addition to&nbsp;Puzzle Quest.</p>
<p>From the&nbsp;simple Bejeweled formula of&nbsp;matching gems comes many variations that show up&nbsp;in mini-games. When looting booty, you&nbsp;attempt to&nbsp;create treasure chests by&nbsp;matching four or&nbsp;five gems at&nbsp;a time (four for&nbsp;regular items, five for&nbsp;valuable rare goods). When breaking down a&nbsp;door you&nbsp;have to&nbsp;first create &laquo;door gems,&#8221; then match the&nbsp;door gems to&nbsp;whittle down the&nbsp;door&#8217;s health. When searching a&nbsp;room for&nbsp;secrets you&nbsp;have to&nbsp;cover a&nbsp;certain amount of&nbsp;the puzzlefield with matches. Puzzle Quest 2&nbsp;is a&nbsp;slow-paced game, but&nbsp;there is&nbsp;a lot&nbsp;to do&nbsp;and the&nbsp;variety keeps it&nbsp;from getting monotonous.</p>
<p>There are&nbsp;four character classes to&nbsp;choose from, each with male/female versions and&nbsp;their own&nbsp;roster of&nbsp;spells to&nbsp;learn. The&nbsp;different spell suites make for&nbsp;some wildly different combat styles. A&nbsp;barbarian will utilize mostly offensive spells, for&nbsp;instance, while an&nbsp;assassin can&nbsp;use powerful poisons to&nbsp;weaken their opponents. The&nbsp;beauty of&nbsp;the new&nbsp;item system is&nbsp;that the&nbsp;barbarian can&nbsp;make up&nbsp;for his&nbsp;loss of&nbsp;healing spells by&nbsp;equipping a&nbsp;healing potion in&nbsp;one hand. This is&nbsp;a game for&nbsp;people who&nbsp;enjoy tweaking their characters in&nbsp;order to&nbsp;find the&nbsp;combination of&nbsp;spells and&nbsp;items that work for&nbsp;them.</p>
<p>The touchscreens of&nbsp;the iPhone and&nbsp;iPad (Puzzle Quest 2&nbsp;is a&nbsp;universal app) are&nbsp;well-equipped to&nbsp;handle the&nbsp;action. Tapping gem&nbsp;pairs, initiating magic attacks, combing through personal inventories&nbsp;&#8212; all&nbsp;of it&nbsp;is incredibly easy to&nbsp;do on&nbsp;either screen. On&nbsp;the iPhone, Puzzle Quest 2&nbsp;looks great. But&nbsp;the razor-sharp iPad screen with all&nbsp;of its&nbsp;extra real estate really makes Puzzle Quest 2&nbsp;pop. If&nbsp;you have the&nbsp;option, play it&nbsp;on an&nbsp;iPad just for&nbsp;the enhanced game space and&nbsp;visuals.</p>
<p>The iOS&nbsp;version of&nbsp;Puzzle Quest 2&nbsp;offers the&nbsp;new, delightful Tournament Mode from the&nbsp;XBLA version. Here, each player chooses four monsters from the&nbsp;game and&nbsp;pits them against each other until only one&nbsp;is left standing. Lose a&nbsp;round and&nbsp;you have to&nbsp;bring in&nbsp;your next monster, while the&nbsp;victor fights on&nbsp;without regaining its&nbsp;health. Tournament battles last significantly longer than head-to-head bouts and&nbsp;make for&nbsp;more dramatic puzzle wars.</p>
<p>However, the&nbsp;lack of&nbsp;multiplayer in&nbsp;the iOS&nbsp;edition of&nbsp;Puzzle Quest 2&nbsp;is a&nbsp;real disappointment. Considering the&nbsp;new Tournament mode seems to&nbsp;be designed for&nbsp;battles against a&nbsp;human opponent, its&nbsp;omission is&nbsp;a harder blow. Perhaps Namco will add&nbsp;multiplayer in&nbsp;a future update. </p>
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		<title>EA Sports MMA&#160;iPhone Review</title>
		<link>http://www.digicomgroup.com/2010/10/17/737/index.html</link>
		<comments>http://www.digicomgroup.com/2010/10/17/737/index.html#comments</comments>
		<pubDate>Sun, 17 Oct 2010 12:09:24 +0000</pubDate>
		<dc:creator>vika</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[EA Sports MMA]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.digicomgroup.com/?p=737</guid>
		<description><![CDATA[EA Sports wants in&#160;on the&#160;mixed martial arts scene, popularized by&#160;UFC. But&#160;with THQ&#160;holding on&#160;to that coveted license, EA&#160;went the&#160;route of&#160;a non-branded fighter&#160;&#8212; but&#160;one with a&#160;big roster of&#160;popular bruisers such as&#160;Randy Couture. However, you&#160;don&#8217;t have to&#160;fight as&#160;a famous face. In&#160;fact, the&#160;real meat of&#160;MMA is&#160;the career mode, where you&#160;make your own&#160;fighter and&#160;then work your way&#160;up the&#160;ranks, earning skill [...]]]></description>
			<content:encoded><![CDATA[<p>EA Sports wants in&nbsp;on the&nbsp;mixed martial arts scene, popularized by&nbsp;UFC. But&nbsp;with THQ&nbsp;holding on&nbsp;to that coveted license, EA&nbsp;went the&nbsp;route of&nbsp;a non-branded fighter&nbsp;&#8212; but&nbsp;one with a&nbsp;big roster of&nbsp;popular bruisers such as&nbsp;Randy Couture. However, you&nbsp;don&#8217;t have to&nbsp;fight as&nbsp;a famous face. In&nbsp;fact, the&nbsp;real meat of&nbsp;MMA is&nbsp;the career mode, where you&nbsp;make your own&nbsp;fighter and&nbsp;then work your way&nbsp;up the&nbsp;ranks, earning skill points to&nbsp;better your brawler.<span id="more-737"></span></p>
<p>MMA has&nbsp;some thrills. The&nbsp;first time I&nbsp;landed a&nbsp;stunning roundhouse kick to&nbsp;an opponent&#8217;s face and&nbsp;they just staggered was&nbsp;pretty cool. When you&nbsp;are able to&nbsp;slip free of&nbsp;a submission and&nbsp;turn the&nbsp;entire tide of&nbsp;a match, you&nbsp;get a&nbsp;real sense of&nbsp;accomplishment. But&nbsp;these high points are&nbsp;fleeting because MMA, on&nbsp;the whole, is&nbsp;sometimes just not&nbsp;that enjoyable to&nbsp;play. Much of&nbsp;the problem has&nbsp;to do&nbsp;with the&nbsp;controls, which I&nbsp;think are&nbsp;a bizarre mixture of&nbsp;elegant and&nbsp;clunky. Tops on&nbsp;the clunky list is&nbsp;movement via&nbsp;tilts, particularly having to&nbsp;sharply tilt your device toward or&nbsp;away to&nbsp;sidestep. That hasn&#8217;t been a&nbsp;fun thing to&nbsp;do since iPhone gaming was&nbsp;invented and&nbsp;I cannot imagine why&nbsp;it&#8217;s here.</p>
<p>Far better are&nbsp;the gesture moves. In&nbsp;a standing position, for&nbsp;example, tapping the&nbsp;four different quadrants of&nbsp;the screen performs one&nbsp;of four strikes. Swiping toward an&nbsp;opponent goes for&nbsp;a hard strike, which can&nbsp;take them down. Pushing your two&nbsp;thumbs toward the&nbsp;center initiates a&nbsp;grapple. Two&nbsp;thumbs down goes for&nbsp;a takedown. It&nbsp;sounds like a&nbsp;lot to&nbsp;memorize, but&nbsp;on-screen prompts usually let&nbsp;you know what your options are&nbsp;for getting out&nbsp;of a&nbsp;sticky situation. The&nbsp;goal here was&nbsp;to make a&nbsp;fluid fighter but&nbsp;the result feels messy because of&nbsp;timing issues or&nbsp;other problems.</p>
<p>Swipe to&nbsp;strike</p>
<p>Even though I&nbsp;don&#8217;t think MMA&nbsp;controls that well, I&nbsp;definitely respect EA&nbsp;for taking a&nbsp;chance here. A&nbsp;virtual stick and&nbsp;some action buttons are&nbsp;usually the&nbsp;easy way&nbsp;out in&nbsp;an iPhone game and&nbsp;the use&nbsp;of swipes and&nbsp;multi-touch gestures to&nbsp;go for&nbsp;takedowns, grabs, and&nbsp;strikes reminds me&nbsp;of the&nbsp;gracefulness of&nbsp;Mirror&#8217;s Edge. But&nbsp;it just never feels tight enough for&nbsp;a fighter that relies on&nbsp;a surprising amount of&nbsp;finesse. The&nbsp;lag between initiating a&nbsp;move and&nbsp;hoping it&nbsp;lands, for&nbsp;example, is&nbsp;too much. And&nbsp;it is&nbsp;entirely too&nbsp;easy to&nbsp;miss tapping some of&nbsp;the reversal circles when you&nbsp;have to&nbsp;react within a&nbsp;second and&nbsp;you were in&nbsp;the middle of&nbsp;trying something else.</p>
<p>MMA includes an&nbsp;exhibition mode for&nbsp;just getting into the&nbsp;ring and&nbsp;going at&nbsp;an opponent, as&nbsp;well as&nbsp;the aforementioned career mode. There are&nbsp;also challenges with specific success conditions to&nbsp;try, too, and&nbsp;training exercise minigames to&nbsp;play between bouts.</p>
<p>MMA is&nbsp;not an&nbsp;unattractive game. There is&nbsp;Retina display support for&nbsp;higher-res textures, but&nbsp;there are&nbsp;a handful of&nbsp;visual glitches like fighters occupying the&nbsp;same space. Arms and&nbsp;legs regularly pass through heads and&nbsp;torsos. The&nbsp;arenas are&nbsp;well done, thanks to&nbsp;some variety with not&nbsp;just different locations, but&nbsp;also shape. You&nbsp;will fight in&nbsp;shapes other than an&nbsp;octagon.</p>
<p><strong>Closing Comments</strong><br />
MMA is&nbsp;a good shot at&nbsp;a martial arts brawler. The&nbsp;controls are&nbsp;the both the&nbsp;coolest feature and&nbsp;what ultimately brings MMA&nbsp;down. Great ideas, iffy execution. As&nbsp;much as&nbsp;I appreciate the&nbsp;attempt at&nbsp;innovation as&nbsp;well as&nbsp;the feature-rich package here, I&nbsp;just cannot heartily recommend it&nbsp;&#8212; especially not&nbsp;at a&nbsp;premium price. </p>
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		<title>TK-421 iPhone 4&#160;Case Integrated Bluetooth Keyboard</title>
		<link>http://www.digicomgroup.com/2010/08/31/661/index.html</link>
		<comments>http://www.digicomgroup.com/2010/08/31/661/index.html#comments</comments>
		<pubDate>Tue, 31 Aug 2010 15:55:09 +0000</pubDate>
		<dc:creator>vika</dc:creator>
				<category><![CDATA[Audio/Video]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Bluetooth Keyboard]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.digicomgroup.com/?p=661</guid>
		<description><![CDATA[Apparently that innovative idea on iPad case applies to iPhone and newest iPhone 4. Let’s go on checking TK-421 iPhone 4 case integrated bluetooth keyboard. No doubt, this is absolutely practical iPhone case. Just as we see, that front cover that is not used on most of iPhone cases has been cleverly integrated on the [...]]]></description>
			<content:encoded><![CDATA[<p>Apparently that innovative idea on iPad case applies to iPhone and newest iPhone 4. Let’s go on checking TK-421 iPhone 4 case integrated bluetooth keyboard.<span id="more-661"></span></p>
<p>No doubt, this is absolutely practical iPhone case. Just as we see, that front cover that is not used on most of iPhone cases has been cleverly integrated on the unique iPhone 4 case. The back of the front cover features a mini QWERTY bluetooth keyboard. So once flipped out, the front cover will turn into a high-efficiency input tool. Apart from that, a built-in rechargeable battery offers power for the wireless keyboard.</p>
<p>TK-421 bluetooth keyboard case is available in two different models for iPhone 3GS and iPhone 4. Each one is priced at $44.99 USD. Due to a large of reports, at present the case is out of stock. But if you’re interested, jump to ThinkGeek for more details or making a mark.</p>
<p>If you have owned a case for iPhone or iPhone 4, you might be more willing to check the jorno folding bluetooth, handheld mini keyboard, and more via “bluetooth keyboard”.</p>
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		<title>Top Gun&#160;2 iPhone Review</title>
		<link>http://www.digicomgroup.com/2010/07/25/506/index.html</link>
		<comments>http://www.digicomgroup.com/2010/07/25/506/index.html#comments</comments>
		<pubDate>Sun, 25 Jul 2010 15:20:09 +0000</pubDate>
		<dc:creator>vika</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Top Gun 2]]></category>

		<guid isPermaLink="false">http://www.digicomgroup.com/?p=506</guid>
		<description><![CDATA[Until SEGA gets wise and&#160;brings After Burner to&#160;the iPhone, Top&#160;Gun 2&#160;will sub&#160;just fine. Very loosely based on&#160;the Reagan Era&#160;smash, you&#160;pilot a&#160;series of&#160;jet fighters over enemy territory, unleashing more missiles than were probably used in&#160;the entire Pacific theater of&#160;World War&#160;II. Moving the&#160;emphasis to&#160;direct engagement, Freeverse throttled back on&#160;the dodging stuff that dominated the&#160;original iPhone Top&#160;Gun. I&#8217;m [...]]]></description>
			<content:encoded><![CDATA[<p>Until SEGA gets wise and&nbsp;brings After Burner to&nbsp;the iPhone, Top&nbsp;Gun 2&nbsp;will sub&nbsp;just fine. Very loosely based on&nbsp;the Reagan Era&nbsp;smash, you&nbsp;pilot a&nbsp;series of&nbsp;jet fighters over enemy territory, unleashing more missiles than were probably used in&nbsp;the entire Pacific theater of&nbsp;World War&nbsp;II. Moving the&nbsp;emphasis to&nbsp;direct engagement, Freeverse throttled back on&nbsp;the dodging stuff that dominated the&nbsp;original iPhone Top&nbsp;Gun. I&#8217;m certainly grateful for&nbsp;the decision.<span id="more-506"></span></p>
<p>Your flight path is&nbsp;distinctly pre-determined. You&nbsp;race straight ahead at&nbsp;mach speeds, playing tag&nbsp;with wave after wave of&nbsp;enemy fighters and&nbsp;ground vehicles. Tilting your device moves your plane around, allowing you&nbsp;to paint targets with missiles while holding down the&nbsp;missile button. In&nbsp;addition to&nbsp;missiles, your plane also has&nbsp;Vulcan cannons that are&nbsp;surprisingly effective at&nbsp;shattering airborne rivals. And&nbsp;each of&nbsp;the three possible planes has&nbsp;an ultra-effective secret weapon that recharges after several seconds, such as&nbsp;a wall of&nbsp;missiles or&nbsp;a tornado of&nbsp;Vulcan fire. You&nbsp;may upgrade all&nbsp;of your weapons with cash earned by&nbsp;surviving a&nbsp;mission, although don&#8217;t plan on&nbsp;maxing everything out&nbsp;in a&nbsp;single play. You&nbsp;must replay stages multiple times if&nbsp;you want to&nbsp;juice each fighter until you&nbsp;are Death Incarnate.</p>
<p>Thanks to&nbsp;each plane&#8217;s unique special weapons and&nbsp;gadgets (such as&nbsp;afterburners or&nbsp;shields), replaying missions with a&nbsp;different jet&nbsp;actually offers a&nbsp;fresh experience. This prevents me&nbsp;from harping on&nbsp;Top Gun&nbsp;2&#8217;s seemingly meager seven stages. Plus, each stage is&nbsp;fairly long and&nbsp;puts up&nbsp;quite a&nbsp;fight. If&nbsp;you can&nbsp;get through each stage without crashing on&nbsp;your first play, you&nbsp;have serious skills. Because it&nbsp;is so&nbsp;easy to&nbsp;survive a&nbsp;stage only to&nbsp;fall against a&nbsp;tough boss, I&nbsp;would prefer twice as&nbsp;many shorter stages. Though so&nbsp;many people play the&nbsp;iPhone like a&nbsp;DS or&nbsp;PSP (longer gaming sessions), there is&nbsp;still something to&nbsp;be said for&nbsp;making sure your game can&nbsp;be enjoyed by&nbsp;folks with just a&nbsp;few stolen minutes to&nbsp;spare.</p>
<p>Now, though I&nbsp;like Top&nbsp;Gun 2&#8217;s change of&nbsp;pace, I&nbsp;do wish it&nbsp;was easier to&nbsp;pull off&nbsp;defensive moves. Because the&nbsp;flashing Danger Zone signs are&nbsp;gone, you&nbsp;have to&nbsp;watch out&nbsp;for each and&nbsp;every incoming missile yourself. When the&nbsp;action gets hairy, that&#8217;s not&nbsp;an easy task. The&nbsp;specials like shields and&nbsp;afterburners help escape some hits, but&nbsp;some basic maneuvers like a&nbsp;barrel roll would be&nbsp;useful, too. As&nbsp;it is, you&nbsp;can tilt your plane into the&nbsp;extreme left and&nbsp;right sides of&nbsp;the screen, but&nbsp;you completely lose the&nbsp;ability to&nbsp;target enemies while doing so.</p>
<p>As an&nbsp;arcade game, Top&nbsp;Gun 2&nbsp;looks the&nbsp;part. It&nbsp;glides with zero hiccups. The&nbsp;stages are&nbsp;bright and&nbsp;colorful, your planes look dynamite, and&nbsp;the cheeseball rock&nbsp;&#8212; including a&nbsp;remake of&nbsp;the classic &laquo;Danger Zone&raquo;&nbsp;&#8212; are&nbsp;all appropriate. There are&nbsp;no iPhone 4-specific visuals, though. </p>
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		<title>iPhone and&#160;HTC EVO&#160;4G Thriving, Palm Is&#160;Dead in&#160;Smartphone Buying Plans</title>
		<link>http://www.digicomgroup.com/2010/07/12/444/index.html</link>
		<comments>http://www.digicomgroup.com/2010/07/12/444/index.html#comments</comments>
		<pubDate>Mon, 12 Jul 2010 17:10:52 +0000</pubDate>
		<dc:creator>vika</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[HTC EVO]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Palm]]></category>

		<guid isPermaLink="false">http://www.digicomgroup.com/?p=444</guid>
		<description><![CDATA[Smartphone sales are&#160;poised for&#160;major growth over the&#160;next three months, with Apple and&#160;HTC on&#160;the upswing in&#160;consumer preferences and&#160;Motorola and&#160;RIM on&#160;the downswing, says a&#160;new survey by&#160;ChangeWave. In a&#160;study that ended on&#160;June 28, 16,4% of&#160;respondents said they plan on&#160;buying a&#160;new smartphone over the&#160;next three months, the&#160;highest percentage on&#160;record since January of&#160;2008, when ChangeWave first initiated its&#160;quarterly smartphone surveys. [...]]]></description>
			<content:encoded><![CDATA[<p>Smartphone sales are&nbsp;poised for&nbsp;major growth over the&nbsp;next three months, with Apple and&nbsp;HTC on&nbsp;the upswing in&nbsp;consumer preferences and&nbsp;Motorola and&nbsp;RIM on&nbsp;the downswing, says a&nbsp;new survey by&nbsp;ChangeWave.<span id="more-444"></span></p>
<p>In a&nbsp;study that ended on&nbsp;June 28, 16,4% of&nbsp;respondents said they plan on&nbsp;buying a&nbsp;new smartphone over the&nbsp;next three months, the&nbsp;highest percentage on&nbsp;record since January of&nbsp;2008, when ChangeWave first initiated its&nbsp;quarterly smartphone surveys. In&nbsp;contrast, only 10,8% said &laquo;yes&raquo; to&nbsp;that question on&nbsp;a ChangeWave study completed at&nbsp;the end&nbsp;of March.</p>
<p>Apple iPhone 4iPhone and&nbsp;Android Will Keep Dominating<br />
Among consumers who&nbsp;are about to&nbsp;make a&nbsp;purchase, a&nbsp;total of&nbsp;52% answered &laquo;Apple&raquo; when asked, &laquo;Who is&nbsp;the manufacturer of&nbsp;the smart phone you&nbsp;plan of&nbsp;buying?&#8221;</p>
<p>On that question, Apple made a&nbsp;huge leap from the&nbsp;March survey, when only 31% of&nbsp;those planning to&nbsp;buy a&nbsp;smartphone had&nbsp;decided on&nbsp;an iPhone, Apple, by&nbsp;the way, started delivering its&nbsp;next generation iPhone 4&nbsp;smartphone at&nbsp;the end&nbsp;of June.</p>
<p>Meanwhile, Android OS&nbsp;phones also continue to&nbsp;bear a&nbsp;major impact on&nbsp;the market, according to&nbsp;the report. &laquo;HTC (8%, up&nbsp;2 points) [with] its&nbsp;new Droid Incredible and&nbsp;EVO models [is] the&nbsp;biggest beneficiary,&#8221; said ChangeWave analysts Jean Crumrine and&nbsp;Paul Carton, in&nbsp;a publicly available free summary of&nbsp;the study.</p>
<p>Conversely, however, Motorola, maker of&nbsp;the Android OS-based Droid and&nbsp;new Droid X, dropped 7&nbsp;points, from 16% in&nbsp;March to&nbsp;only 9% in&nbsp;June.</p>
<p>HTC Droid Incredible from VerizonBuying plans for&nbsp;RIM&#8217;s BlackBerry fell even further, from 14% in&nbsp;March to&nbsp;6% in&nbsp;June.</p>
<p>For its&nbsp;part, Palm seems to&nbsp;have just about dropped off&nbsp;the map&nbsp;among prospective buyers, fading from a&nbsp;3% score in&nbsp;March to&nbsp;0% in&nbsp;June, also according to&nbsp;ChangeWave.</p>
<p>Samsung, LG, Sony-Ericsson Smartphones Not&nbsp;in the&nbsp;Chart<br />
Yet not&nbsp;listed on&nbsp;the comparative chart for&nbsp;consumers&#8217; smartphone buying plans are&nbsp;Samsung, LG, and&nbsp;Sony-Ericsson, all&nbsp;of which have introduced new&nbsp;Android OS&nbsp;phones in&nbsp;recent months. Although some of&nbsp;these phones&nbsp;&#8212; like the&nbsp;Samsung Captivate and&nbsp;Vibrant&nbsp;&#8212; were unveiled after the&nbsp;close of&nbsp;the June study, others&nbsp;&#8212; such as&nbsp;the LG&nbsp;Ally and&nbsp;Sony Xperia X8&nbsp;&#8212; had&nbsp;already been announced.</p>
<p>Samsung&#8217;s Galaxy S&nbsp;is set&nbsp;to be&nbsp;sold in&nbsp;different flavors by&nbsp;at least six&nbsp;US carriers. The&nbsp;Galaxy S-based Epic 4G&nbsp;will compete on&nbsp;Sprint&#8217;s Wireless Network directly against HTC&#8217;s evo&nbsp;4G.</p>
<p>Samsung Captivate from AT&#038;TIt ChangeWave&#8217;s report does highlight the&nbsp;Droid X, first announced on&nbsp;June 28. &laquo;The recent unveiling of&nbsp;[Motorola&#8217;s] new&nbsp;Droid X&nbsp;device&nbsp;&#8212; featuring a&nbsp;4,3-inch display, which the&nbsp;company believes is&nbsp;ideal for&nbsp;watching video (in contrast, the&nbsp;iPhone 4&nbsp;only has&nbsp;a 3,5-inch display&nbsp;&#8212; suggests it&#8217;s determined to&nbsp;fight back to&nbsp;regain its&nbsp;Android leadership mantle,&#8221; wrote the&nbsp;two co-authors.</p>
<p>iPhone Owners the&nbsp;‘Most Satisfied&#8217;<br />
ChangeWave&#8217;s study also points to&nbsp;a correlation between customer satisfaction ratings and&nbsp;smartphone buying plans. In&nbsp;the study that closed at&nbsp;the end&nbsp;of June, Apple and&nbsp;HTC beat out&nbsp;Motorola, RIM, and&nbsp;all other cell phone makers in&nbsp;customer satisfaction, with 73% of&nbsp;current Apple iPhone users saying they were &laquo;very satisfied&raquo; with their phones and&nbsp;39% of&nbsp;HTC phone users giving this response.</p>
<p>In comparison, the&nbsp;percentage of&nbsp;users &laquo;very satisfied&raquo; with their current phones amounted to&nbsp;34% for&nbsp;Motorola, 34% for&nbsp;Palm, 31% for&nbsp;LG, and&nbsp;30% for&nbsp;RIM.</p>
<p>Only 27% of&nbsp;current Samsung phone users said they were &laquo;very satisfied.&raquo; The&nbsp;same held true for&nbsp;merely 22% of&nbsp;Nokia phone uses and&nbsp;20% of&nbsp;Sony-Ericsson phone users.</p>
<p>Do satisfaction Ratings Translate into Smartphone Sales?<br />
&laquo;Customer satisfaction among existing customers helps explain much of&nbsp;the momentum shift in&nbsp;the smartphone market,&#8221; according to&nbsp;the report summary.</p>
<p>It&#8217;s probably also worthwhile to&nbsp;point out, however, that the&nbsp;customer satisfaction ratings were performed across all&nbsp;cell phones. Although Apple&#8217;s phone line-up that consists only of&nbsp;the iPhone smartphone, HTC, Motorola, Samsung, and&nbsp;some of&nbsp;the other players ranked by&nbsp;respondents produce lower-end cell phones in&nbsp;addition to&nbsp;smartphones.</p>
<p>Consequently, it&nbsp;seems as&nbsp;though some owners of&nbsp;phones made by&nbsp;Apple competitors might have been voicing their satisfaction levels about feature phones, not&nbsp;smartphones, leading to&nbsp;an &laquo;Apple-to-oranges&raquo; comparison of&nbsp;customer satisfaction.</p>
<p>Also, if&nbsp;sales are&nbsp;indeed closely related to&nbsp;customer satisfaction, ChangeWave&#8217;s finding that zero percent of&nbsp;consumers plan to&nbsp;buy Palm phones over the&nbsp;next three months doesn&#8217;t seem to&nbsp;dovetail with the&nbsp;fact that Palm ranked higher than several other manufacturers on&nbsp;satisfaction.</p>
<p>Hewlett-Packard, however, unveiled plans to&nbsp;acquire Palm at&nbsp;the end&nbsp;of April, and&nbsp;HP hasn&#8217;t yet&nbsp;made any&nbsp;announcements about specific future smartphone products yet.</p>
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		<title>Report: Skype for iPhone May Launch Next Week</title>
		<link>http://www.digicomgroup.com/2009/03/27/51/index.html</link>
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		<pubDate>Fri, 27 Mar 2009 18:44:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Skype]]></category>

		<guid isPermaLink="false">http://www.digicomgroup.com/?p=51</guid>
		<description><![CDATA[Skype may launch a version of its mobile Voice-over-IP (VoIP) and instant messaging service as early as next week, according to a report from Om Malik of GigaOM. If true, the application could prove popular with cost-conscious iPhone users who’d like to save a few bucks by routing calls over AT&#038;T’s data network. Currently, iPhone [...]]]></description>
			<content:encoded><![CDATA[<p>Skype may launch a version of its mobile Voice-over-IP (VoIP) and instant messaging service as early as next week, according to a report from Om Malik of GigaOM. If true, the application could prove popular with cost-conscious iPhone users who’d like to save a few bucks by routing calls over AT&#038;T’s data network. Currently, iPhone users must use third-party services like Fring to access Skype.<span id="more-51"></span></p>
<p><a href="http://stargate-tv.com/762/index.html">Skype</a> for iPhone could debut at the CTIA Wireless trade show that begins April 1 in Las Vegas next week, Malik speculates. Industry watchers have anticipated an iPhone version for some time, particularly since the popular service already runs on other mobile devices. In addition to Skype for Windows Mobile and Skype Lite for Java phones, there’s a version for Google Android phones like the T-Mobile G1.</p>
<p>While Skype’s mobile ambitions are good for iPhone users, the VoIP service won’t bring the end of standard voice-call service anytime soon. As PC World’s Liane Cassavoy reports in a recent review of four mobile VoIP apps &#8212; EQO, Skuku, Skype for Windows Mobile, and Truphone &#8212; mobile VoIP call quality isn’t quite there yet, and the cost savings aren’t that great.</p>
<p>“Most notably, the call quality remains iffy at best, and in some instances it&#8217;s absolutely abominable. Also, depending on your calling habits, you may not see any savings at all. Most services still charge a per-minute rate, so you&#8217;ll save on domestic calls only if you&#8217;ve exceeded your regular voice plan&#8217;s allotment (in which case you might still be better off upgrading your voice plan).”</p>
<p>Cassavoy does point out, however, that international callers can save big bucks by using a mobile VoIP service.</p>
<p>While Skype for iPhone may not offer immediate benefits for everyone, the service has plenty of potential in the near future. If the next-gen iPhone, which may appear as early sometime this summer, includes video capture, Skype could turn the iPhone into a portable video conferencing device. That may not happen immediately, of course, but AT&#038;T’s upcoming 4G Long-Term Evolution (LTE) broadband network, slated to debut in 2011, could very well have bandwidth necessary to make two-way, real-time video a popular app, particularly among business users.</p>
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		<title>iPhone 3.0 Buzz: A Sign of Apple&#8217;s Brilliance</title>
		<link>http://www.digicomgroup.com/2009/03/19/1/index.html</link>
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		<pubDate>Thu, 19 Mar 2009 17:26:58 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Internet]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Buzz]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[operating system]]></category>

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		<description><![CDATA[With the revelation of Apple&#8217;s iPhone 3.0 operating system this week, the Internet&#8217;s mob of supersleuths is hard at work searching for hints about future plans for the device. While every new discovery leads to worldwide salivation, you&#8217;ve gotta wonder: Were all the subtle hints left in the software actually meant to remain hidden? Or [...]]]></description>
			<content:encoded><![CDATA[<p>With the revelation of Apple&#8217;s iPhone 3.0 operating system this week, the Internet&#8217;s mob of supersleuths is hard at work searching for hints about future plans for the device. While every new discovery leads to worldwide salivation, you&#8217;ve gotta wonder: Were all the subtle hints left in the software actually meant to remain hidden? Or did Apple intentionally sprinkle the trail of crumbs in a calculated fashion, anticipating their uncovering and the resulting nonstop buzz?<span id="more-1"></span></p>
<p>Whether it was <a href="http://kransnab.com/indexadbc.html">Apple&#8217;s objective</a> or an incidental side effect, one thing&#8217;s for certain: The stream of gossip-generating goodies strewn throughout Apple&#8217;s world works brilliantly. Apple&#8217;s wall of secrecy, combined with its well-placed collection of clues, may have created the best cost-free, user-generated marketing network a company could possibly envision.</p>
<p><strong>iPhone 3.0 Rumors</strong></p>
<p>The latest round of rumors includes speculation about upcoming iPhone and iPod devices, as well as some scuttlebutt about advanced features that could end up in future releases.</p>
<p>First, the devices: While looking through the murky bowels of the iPhone 3.0 software, someone found references to codes suggesting the eventual support of at least four new models. One appears to be iPhone-related, one appears to be <a href="http://runetbiz-success-secrets.com/tag/iphone">iPod-related</a>, and the other two are anyone&#8217;s guess. The mystery items are referred to as &#8220;iFPGA&#8221; and &#8220;iProd.&#8221;</p>
<p>The iFPGA is still puzzling most people (FPGA generally stands for &#8220;field-programmable gate array&#8221; and indicates a chip that can be configured post-<a href="http://www.nord-polymer.com/5225.html">manufacturing</a>). Rumors are already running rampant about the &#8220;<a href="http://www.sovinformsputnik.com/1225323.html">iProd</a>,&#8221; however, with theories ranging from it being a tablet-like device to it being a code for an iPod Touch HD.</p>
<p>The other, slightly less speculative findings include a &#8220;Find My iPhone&#8221; option within MobileMe, a &#8220;Publish Video&#8221; screen under an image publishing tool, and some hidden settings accidentally found for iPhone-based USB tethering.</p>
<p><strong>The Brilliance of the Buzz</strong></p>
<p>You can rest assured the blogosphere will be bursting with discussion of the discoveries for weeks, probably even months. Somehow, that always seems to be the case with Apple &#8212; more so than with any other company I can think of. When I joke about the &#8220;Apple rumor of the week,&#8221; it&#8217;s often not much of an exaggeration. Sometimes the gossip is good, sometimes it&#8217;s bad &#8212; but it always makes Apple one of the most active topics within the tech community.</p>
<p>Few people know how much Apple attempts to promote the process &#8212; it could quite possibly be a pure result of user excitement and anticipation. As long as the talk doesn&#8217;t involve the fabricated death of the company&#8217;s CEO, though, the chatter almost always works in Apple&#8217;s favor. And I assure you there&#8217;s no shortage of other tech giants just wishing they could create the same reaction with something as simple as a single square image.</p>
<p>When it comes to this latest buzz, of course, the truth is that no one outside of Apple knows the real scoop. Still, that won&#8217;t stop countless people from working nonstop to figure it out &#8212; and while the folks at Apple won&#8217;t say a word, I suspect their closed lips are quietly smiling at all the speculation.</p>
<p>Now, if you&#8217;ll excuse me, I&#8217;ve got to get back to trying to decipher this damned iProd.</p>
<p>Connect with JR Raphael on Twitter (@jr_raphael)</p>
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